New Advances in Virtual Humans - Artificial Intelligence Environment
Computational Intelligence in Games
Publié par Physica-Verlag, le 03 mars 2001
161 pages
Résumé
The recent advances in computational intelligence paradigms have generates tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise ; The book will be useful to researchers and practitioners, who arrested in developing games techniques in computational, intelligence environment.
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